DEVELOP: BRIGHTON ROUND UP – CHRIS WILSON’S TALK AND MORE

Siege and Sandfox Setup at Develop Brighton

We’re back from Develop: Brighton after a very successful show! The always-wonderful folk at Unreal gave us a spot in their Unreal Lounge in the expo space of the show. Massive thanks to Jess (playing below) and Mike, in particular for inviting us and helping arrange everything. We had a great time, lots of people playing the game and chilling out asking us questions.

Jess from Unreal plays our game

Jess plays

Our designer Chris also did a fantastic talk – entitled ‘Using AAA 3D Engine Technology to Enhance 2D Pixel Style’ – which you can watch on our YouTube channel here. It gives a great insight into how and why we went 2D and Unreal and a few other bits about us and the game. Give it a watch.

Chris doing his talk

Chris talks

Want the slides? You can have them too! Here ya go!